Wednesday, October 30, 2024

Almost 50 Years of Academic Research on Tabletop Role-Playing Games: Historical Evolution and Bibliometric Analysis

Almost 50 Years of Academic Research on Tabletop Role-Playing Games: Historical Evolution and Bibliometric Analysis

https://pmartinolli.github.io/JDR50bibliometrie/index-english.html

This descriptive study offers an in-depth historical and bibliometric analysis of academic research on tabletop role-playing games. It examines the evolution of publications across various academic formats (conferences, monographs, theses, peer-reviewed articles) and explores new trends in scientific dissemination, including preprints and literature reviews. The analysis reveals a marked growth in scientific output since the origins of role-playing games, with a notable acceleration over the past decade. While research remains primarily based in North America and Europe, new hubs are emerging in Latin America and Asia. Several major themes are explored: the dominance of Dungeons & Dragons, the moral panics of the 1980s and 1990s, therapeutic applications, issues of diversity and representation, as well as the phenomenon of actual plays. The study also includes an analysis of theoretical reflections developed by the gaming community outside of traditional academic publications. It examines how these high-quality, para-academic contributions might be integrated and validated by scholarly institutions. Finally, it highlights the influence of academic practices and values, particularly in terms of citation, on role-playing game culture.  

This translation is to be submitted to a journal. It is a translation of the presentation in French made in the colloquia “Vous êtes dans une taverne…” Retour sur cinquante ans de jeux de rôle (27-28 mars 2024, Metz, Université de Lorraine) that will be published as a chapter in a monograph. The translation relies heavily on Claude 3 Haiku by Anthropic and ChatGPT 4o by OpenAI.

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