Cheville, R. Alan. « Linking Capabilities to Functionings: Adapting Narrative Forms from Role-Playing Games to Education ». Higher Education 71, nᵒ 6 (5 avril 2016): 805‑18. doi:10.1007/s10734-015-9957-8.The author of this speculative study proposes to switch from the existing curriculum system of the higher education to a system of quest chains and experience points, inspired from RPG.
Experience points are a continuous credentialing system (regular grades are a discrete system). Levels can be awarded. At the end of a course, they can be exchanged for a grade.
Quest chains offer flexibiliy (regular curriculum is a rigid hierarchy). Quests are smaller than courses, so more adaptables. Quest chains can be of any lenght.